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Implemented! Seemingly working well. Beginning with 1.197.0.0 a new AI processing layer searches the player's current Room for sound-alike objects whenever the player types an attempted keyword which can't be found with the spelling the player used. "read the sine" becomes "read the sign", and so on. Very cool.
This message was edited 1 time. Last update was at 2025.10.03 05:50:01
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